Mobile games for brands, education and startups
We design and build 2D and 3D mobile games for iOS and Android — casual games, branded campaign games and educational games — with monetisation, leaderboards and store publishing handled by the same team.
- Playable prototype first, then full production
- Ads, in-app purchases and subscriptions
- Leaderboards, achievements, daily goals
- Store publishing and live updates
Tell us about your project
We reply within one business day with questions or a time for a short call. The first call is free.
What we make
Game design
Core loop, level design and difficulty curve — turning an idea into a playable prototype.
2D & 3D casual games
Puzzle, racing, skill and hyper-casual games designed for short mobile sessions.
Branded campaign games
Games that put your product or campaign at the centre, with shareable scores and rewards.
Educational games
Games tied to curriculum content, plus points, badges and levels for existing learning apps.
Monetisation
Rewarded and interstitial ads, in-app purchases and subscriptions, with privacy-compliant consent.
Publishing & live ops
Store listings, age ratings, analytics and content updates after launch.
Our games
Our team is currently producing several original mobile games; they will be listed here with store links as they launch. Meanwhile, 30+ of our apps are live on the App Store and Google Play — publishing, ads and in-app purchases are routine work for us.
How we work
1. Concept call
Audience, genre, platforms and how the game should make money (or what the campaign should achieve).
2. Playable prototype
The core loop on a real phone within weeks, tested with players before full production.
3. Production
Levels, art, sound, monetisation and social features built in short iterations with regular builds.
4. Launch & updates
Store publishing, analytics and a content-update plan so players keep coming back.
Frequently asked questions
What kind of games do you build?
Mobile-first 2D and 3D games: casual and hyper-casual, puzzle, racing, skill games, branded campaign games and educational games. Large console productions and massively multiplayer online games are outside our focus.
How do mobile games make money?
Mostly through rewarded ads, interstitial ads and in-app purchases, often combined. A paid ad-free version or a subscription can be added. Monetisation has to be designed into the game, not bolted on at the end.
Do you have published games?
Our first original games are in production and will be listed here as they launch. Our app portfolio (30+ apps live on the stores) covers the same publishing, ads and in-app purchase infrastructure games rely on.
Who owns the source code?
You do. Source code, design files, servers, domain and App Store / Google Play accounts are handed over in your company's name. You are never locked in to us.
Can you work with clients outside Türkiye?
Yes. We have offices in Dubai and Ankara and work remotely with clients in other time zones: weekly demos over video call, shared task boards and test builds you can install on your own devices.
Offices in Dubai (Meydan) and Ankara (Çankaya). Send us your project or email bilgi@stechome.com.tr.

